<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>wsx Release Rss Feed</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx</link><description>wsx Release Rss Description</description><item><title>Reviewed: Window System for XNA - 0.5.1 (Dec 21, 2008)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=13534</link><description>Rated 4 Stars (out of 5) - Overall, nice and easy to work with.  A short walk-through tutorial for designing your own dialogs would be a nice addition to the two example tutorials included.</description><author>jkaldon</author><pubDate>Sun, 21 Dec 2008 22:32:10 GMT</pubDate><guid isPermaLink="false">Reviewed: Window System for XNA - 0.5.1 (Dec 21, 2008) 20081221103210P</guid></item><item><title>Reviewed: Window System for XNA - 0.5.1 (Oct 29, 2008)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=13534</link><description>Rated 5 Stars (out of 5) - Very nice and quite clean code. Easy to work with, good handling of events. Handling of focus is a little bit disregardful.</description><author>dkollmann</author><pubDate>Wed, 29 Oct 2008 08:44:06 GMT</pubDate><guid isPermaLink="false">Reviewed: Window System for XNA - 0.5.1 (Oct 29, 2008) 20081029084406A</guid></item><item><title>CREATED RELEASE: Window System for XNA - 0.5.1 (May 18, 2008)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=13534</link><description>This release fixes numerous bugs, and improves the performance dramatically.&lt;br /&gt;&lt;br /&gt;I have increased performance by creating my own font rendering code which performs clipping, instead of using scissor rectangles with SpriteFont. It uses SpriteFont for the data by using reflection to get at the private fields.</description><author></author><pubDate>Sun, 18 May 2008 16:31:28 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Window System for XNA - 0.5.1 (May 18, 2008) 20080518043128P</guid></item><item><title>CREATED RELEASE: Window System for XNA - 0.4.2</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=12185</link><description>Added new controls.</description><author></author><pubDate>Tue, 01 Apr 2008 22:51:06 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Window System for XNA - 0.4.2 20080401105106P</guid></item><item><title>CREATED RELEASE: Window System for XNA - 0.5.0</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=12184</link><description>XBOX 360 support.</description><author></author><pubDate>Tue, 01 Apr 2008 22:48:32 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Window System for XNA - 0.5.0 20080401104832P</guid></item><item><title>CREATED RELEASE: Window System for XNA - 0.4.1</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=12183</link><description>Various bug fixes.</description><author></author><pubDate>Tue, 01 Apr 2008 22:45:19 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Window System for XNA - 0.4.1 20080401104519P</guid></item><item><title>CREATED RELEASE: Window System for XNA - 0.4.0 (Mar 26, 2008)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=12007</link><description>This release has been updated to XNA 2.0, and adds XML skinning support.&lt;br /&gt;&lt;br /&gt;In order to add XNA 2.0 support, I removed the remnants of the old render target system from Label. Scissor rectangles are now used, which has affected performance, but I will be doing some optimization for the next major release.&lt;br /&gt;&lt;br /&gt;All the old static property calls have been removed, in favour of the new skinning system. During implementation I also cleaned up existing property interfaces and added new ones that were previously missing. These changes will likely break your current code, but it shouldn&amp;#39;t be too difficult to fix.&lt;br /&gt;&lt;br /&gt;The other changes are minor bug fixes.</description><author></author><pubDate>Wed, 26 Mar 2008 22:29:00 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Window System for XNA - 0.4.0 (Mar 26, 2008) 20080326102900P</guid></item><item><title>CREATED RELEASE: Window System for XNA - 0.2.0 (Nov 05, 2007)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=8186</link><description>This release completely changes the GUI rendering. Instead of using render targets to draw each control to a texture, they are now simply drawn to the screen, after manual culling and clipping has been performed. This change was to fix problems with alpha blending when using render targets, particularily with messed up anti-aliased text.&lt;br /&gt;&lt;br /&gt;Because of the new rendering method, DrawableUIComponent has been removed, which also means that transparent controls are not currently supported.&lt;br /&gt;&lt;br /&gt;XNAExtras dependencies have been removed, with the XNA Refresh SpriteFont used instead. </description><author></author><pubDate>Mon, 05 Nov 2007 23:40:39 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Window System for XNA - 0.2.0 (Nov 05, 2007) 20071105114039P</guid></item><item><title>CREATED RELEASE: 0.1.1 - Alpha Release (Aug 26, 2007)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=6658</link><description>This release was created mainly to rename the project from XNA Window System, to Window System for XNA. I believe Microsoft don't like people using XNA in project names.&lt;br /&gt;&lt;br /&gt;As well as the name change, I have changed the directory structure, and referenced XNAExtras using binaries instead of including the source code. Finally, I have added the new license to the WindowSystem source code files. The rest of the project will receive the same treatment in the next release.</description><author></author><pubDate>Sun, 26 Aug 2007 17:01:38 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: 0.1.1 - Alpha Release (Aug 26, 2007) 20070826050138P</guid></item><item><title>RELEASED: 0.1.1 - Alpha Release (Aug 26, 2007)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=6658</link><description>This release was created mainly to rename the project from XNA Window System, to Window System for XNA. I believe Microsoft don't like people using XNA in project names.&lt;br /&gt;&lt;br /&gt;As well as the name change, I have changed the directory structure, and referenced XNAExtras using binaries instead of including the source code. Finally, I have added the new license to the WindowSystem source code files. The rest of the project will receive the same treatment in the next release.</description><author></author><pubDate>Sun, 26 Aug 2007 17:01:38 GMT</pubDate><guid isPermaLink="false">RELEASED: 0.1.1 - Alpha Release (Aug 26, 2007) 20070826050138P</guid></item><item><title>CREATED RELEASE: 0.1.0 - Alpha Release (Mar 31, 2007)</title><link>http://www.codeplex.com/wsx/Release/ProjectReleases.aspx?ReleaseId=6651</link><description>This was the initial release made earlier this year, before the CodePlex project was started. This version is made available for those seeking compatibility. Newer versions of the library will change the way the GUI works, and may not be compatible with projects using the older version.&lt;br /&gt;&lt;br /&gt;The source for XNAExtras is included in the package, but is used as a binary in the source control, and will be phased out in a future release, in favour of the native font support in XNA Refresh. XNAExtras is by Gary Kacmarcik and is available at [url:http://blogs.msdn.com/garykac/articles/749188.aspx].&lt;br /&gt;&lt;br /&gt;This project uses code based on the Event Based Input System of the XNA5D library by John Sedlak, and to a lesser extent the GUI components.&lt;br /&gt;&lt;br /&gt;Finally, although I drew the complete graphical skin, the message box icons are by Ken Saunders, and are available at [url:http://www.mouserunner.com/Spheres_ColoCons1_Free_Icons.html].&lt;br /&gt;&lt;br /&gt;_Note: This release was not built using the same file versions within the source control of this project, although there are no signicant differences._</description><author></author><pubDate>Sun, 26 Aug 2007 11:11:20 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: 0.1.0 - Alpha Release (Mar 31, 2007) 20070826111120A</guid></item></channel></rss>