Window System for XNA
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Home
Tutorials
Tutorials
Tutorial 1
- Setting up and handling events
Tutorial 2
- Creating a dialog window
Last edited
Sep 8 2008 at 9:09 PM
by
cdmac
, version 2
Comments
mlynchs2g
Aug 22 2008 at 5:35 AM
I am going to try these tutorials tomorrow. What I need to do is create buttons that will work in the windows game with a touch screen.... Can that be done with xna? If so could you let me know and I will keep learning. We want to use xna. mlynchs2g@yahoo.com thanks.
cdmac
Sep 1 2008 at 7:45 PM
I assume that it should "just work". Good luck!
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Recommended release:
Window System for XNA - 0.5.1
Sun May 18 2008 at 8:00 AM
3 ratings
1538 downloads, 3 reviews
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5 stars.
FANTASTIC :) :)
4 stars.
Overall, nice and easy to work with. A short walk-through tutorial for designing ... (
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Copyright (c) 2008, Aaron MacDougall All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Aaron MacDougall nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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Version 2009.10.27.15987